Recordsetter’s Defender Charity

Originally posted on Another Castle:

Courtesy: Recordsetter  Left to Right: Blair and Jones

Courtesy: Recordsetter
Left to Right: Cain and Jones

In the spirit of giving this holiday season, we here at Another Castle like to put the spotlight on some of the good deeds the nerd community takes part in. This past November, in the name of the Mission Soup Kitchen in Killeen, Texas an avid arcade gamer and reigning scoreboard champion by the name of Billy Joe Cain streamed his 80-hour marathon of Defender, beating his own Arcade World Record. Via GoFundMe, Billy Joe and Josh Jones of Recordsetter were able to make a big difference in their community through a mutual love of gaming.

“We began Saturday morning at 8:30am, and we concluded Sunday afternoon/evening,” Josh Jones explained to Another Castle. “Billy Joe Cain is a veteran of the Video Game Industry. He is also the 1982 Texas Video Game Champion. Defender, being one of the hardest games ever…

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RE5 Secures Resident Evil as Capcom’s Flagship Franchise

Originally posted on Another Castle:

Source: TechPowerUp.com

Source: TechPowerUp.com

Apparently, despite how many times gamers have openly bashed Resident Evil 5 for it’s many flaws, the title is Capcom’s largest success to date dealing with the franchise, and the rest of Capcom’s impressive library.

It was announced that Resident Evil 5 has officially surpassed the record sales numbers of 1992′s allusive Street Fighter II, since the title dropped way back in 2009. RE5 has reportedly sold over 6.3 million units as late September 2013. The list also showed the better critically received RE6 has sold 5.3 million copies, and RE2 which holds tight at fourth place with nearly 5 million to date.

All together, every Resident Evil title has sold more than 60 million units, followed by Monster Hunter at 27 million combined. This should unsurprisingly nail-down the Resident Evil franchise as the champion brand for Capcom, having  helped define the company’s success since it’s debut in the…

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Specs on the Steam Machine

Originally posted on Another Castle:

Steam_Logo1

Valve has released the specifications for their upcoming Steam Machines’ prototypes in an announcement this morning. The upcoming console hasn’t even been doled out to the 300 eligible beta testers and is still in its prototype stages as of October 4, 2013. Although the info update did not include any photos of the highly anticipated machine, it did offer some additional information as to when players can anticipate.

Below are the specifications for Valve’s 300 prototypes:

The 300 prototype units will ship with the following components:

GPU: some units with NVidia Titan, some GTX780, some GTX760, and some GTX660

CPU: some boxes with Intel i7-4770, some i5-4570, and some i3

RAM: 16GB DDR3-1600 (CPU), 3GB GDDR5 (GPU)

Storage: 1TB/8GB Hybrid SSHD

Power Supply: Internal 450w 80Plus Gold

Dimensions: approx. 12 x 12.4 x 2.9 in high

These specs were met by many enthusiastic responses from vocal gamers. In the recent…

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An Overdue Update on Coiledrose Gaming

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Hi,

I want to write an apology to those who follow this blog religiously- since I haven’t been active at all, anywhere.

I’ve been going through a rough 4 months, particularly the last two. I’m not going to bog you all down with the details since it’s nothing game, politics, or David Bowie related. However, it kept me from being able to do my job properly, and even resulted in some misinformation over at Another Castle since I wasn’t on my top game. This will never happen again, I PROMISE.

I will take this time out to write something rather personal, an open paragraph if you will. If this isn’t your cup of tea, please skip down to the next paragraph. This is my personal blog after all- and my opinions are wholly separate from my professional work. To my first fan, to my most devoted fan. I’m sorry that things had to end this way. I’m going to miss you with my entire heart. Although time heals wounds, and time works its wonders. Life brings us to paths high and low. I will always be grateful for the path that has diverged and allowed us to meet and walk side by side. I’ll forever mourn our friendship, I’ll forever mourn the loss of your input, your support, your love. You’ll always have mine. I’ll always regret that you won’t be there to bask in the sunshine of all my future successes. I’ll regret that I won’t be there to see yours. You were better than all that ripped you from this world we shared. This death is supremely bitter. But I’ll celebrate our life in my memories and heart.

To the rest of you, I’m back. I’m forcing myself behind the keys of this computer to ensure that I don’t give up. Writing about pop culture has been a blessing and a blast. I don’t intend to just give it up so easily. I’m glad to be back.

Yours Always,

Paige Six

Complete List of Gamescom PS4 Indie Exclusives and Price Drops

Originally posted on Another Castle:

Source: Sony

Source: Sony

Gamescom is always an exciting conference for gamers, held each year in Europe. Sony took the opportunity this year to embellish on their upcoming console release with a few key consumer desired points. Sony began by showing off an extensive list of indie titles and then led into a price drop for the Vita and its memory cards in both Europe and North America. Below you can see the list of indie titles announced at Gamescom on August 20th. The PS4 will be available in North America on November, 15, and the 29th in Europe. The Vita is available now, with a permanent price drop to $199 as of August, 21.

PS4 Games:

  • Assault Android Cactus (Witch Beam)
  • Fez (Polytron Corporation)
  • Final Horizon (Eiconic Games)
  • Guns of Icarus Online (Muse Games)
  • Hotline Miami 2: Wrong Number (Dennaton Games and Devolver Digital)
  • N++ (Metanet)
  • Rogue Legacy (Cellar Door Games)

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X1 Pushes into Next Gen with No Regional Locking

Originally posted on Another Castle:

XboxOneUnveiled

Source: Microsoft

According to an interview by Eurogamer on August 19, Microsoft has come out and officially announced that all Xbox One consoles will not be regionally locked. This is great news, even despite reports that the One’s release date is to be pushed back in a few countries, 13 out of the originally announced 21, due to software and language recognition issues.

Microsoft told Eurogamer, “When the console launches this November, we will support Xbox One in 13 markets, Xbox One may be used in all countries, including the non-launched markets. In addition, Xbox One games are not region locked. Any Xbox One game purchased at retail can be used in any country on any Xbox One.”

The only catch is that consoles must be regionally registered for matters of trademark and various content restrictions. Some countries have more reign over what is legally able to be viewed…

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BronyCon 2013: Guild of Unicorns

Originally posted on Another Castle:

One of the more impressive panels that Examiner had a chance to view during BronyCon 2013 was a little video game project. Guild of Unicorns, as the title is being called, is currently being geared towards the XBLA and Steam and being created using the Unreal Engine. Currently titled Guild of Unicorns, the title aims to create an open world magic university where the characters can attend school, learn skills under the tutelage of masters, and even create their own spells.

“Initially I was going to use this idea to build my portfolio and then pitch to Epic games or a big developer. But then I got to thinking what if I just go ahead and stretch and take it as far as I can possibly take it?” The games creator Aaron Cornwell told the panel on August 2, 2013. “I really liked an open world magical university where…

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Xbox One: No Kinect Required

Originally posted on Another Castle:

Courtesy: Microsoft

Source: Microsoft

It seems that the biggest joke for this generation of consoles wasn’t intended to be a joke at all. Referring of course to the guessing game name, the Xbox 720. With a count of three official 180’s those of us paying attention highly doubt that the executives at Microsoft had any idea how wrong they were when they declared their console the Xbox One.  The latest huge revocation in Microsoft policy; the Kinect is not required for gameplay or for the console to run. Yes, that’s right, you will have the ability to disconnect and enjoy X1 titles without the function of the Kinect camera and microphone.

“You have the ability to completely turn the sensor off in your settings. When in this mode, the sensor is not collecting any information. Any functionality that relies on voice, video, gesture or more won’t work. We still support using it…

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Sony Users can record Gameplay for Free

Originally posted on Gamesoul:

PS4What could be said as another win for Sony was revealed yesterday August 7 when the President of Sony Worldwide Studios, Shuhei Yoshida, announced that a paid PSN account will not be required to use the systems gameplay recording features. The confirmation was publicized over Twitter  after Microsoft divulged that the Xbox One will in fact require an active online account for the same service.

As established in the past, the PS4 will continually record video game no more than 15 minutes into the past for a player to capture, edit, and share all on the system itself. This prompts another hit against the Xbox One as it will only be capable of recording up to 5 minutes into the past without prompt. Although this will most likely not be a defining feature for most consumers to place their purchases upon, it is undoubtedly a huge advantage in terms of press…

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BronyCon 2013: Lee Tockar and Fanbuilt

Originally posted on Another Castle:

fanbuilt

Back in May, Another Castle broke the news of Lee Tockar’s ambitious Fanbuilt.com. The voice actor turned CEO took on a full staff and sought out to create the world’s first one stop creation station. Fanbuilt was originally due to launch in June, however technical difficulties halted the initial launch. According to Tockar, a skilled team of beta testers were hired to, “break the system and ensure that the [Fanbuilt website] was impenetrable”. The beta testers did break the system, and as a result, Mr. Tockar overhauled most of the site and moved to a new server capable of holding much more traffic and uploads. The good news is that now Fanbuilt is live and better than ever!

As a quick recapFanbuilt is a place for creative minds to work together and collaborate. Voice actors can team up with writers, storyboard artists, and producers. Animators can find…

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